Projects

Stuff I've built.

Anchorfall

A spell-crafting game with base building and automation, set in a world where chaos and order have been thrown out of balance.

UnityURPC#ECS

nirn-proxy

Highly available, transparent HTTP proxy that handles Discord ratelimits for you and exports Prometheus metrics.

GoPrometheus

Voxel Terrain

Procedural voxel terrain generator with Three.js, featuring FBM noise, greedy meshing, and dynamic tree generation.

Three.jsTypeScriptWebGL

nirn-probe

Cloudflare ban probe for Discord edges with Prometheus metrics for fleet health.

GoPrometheus